Posted by Cupit on Wed Oct 31st 2007 at 6:28am
The water does look really nice, just like everything else. I liked the voice-over, much better than the original scientist voices.
Posted by Captain P on Mon Jul 23rd 2007 at 1:45pm
Thanks.
The water consists of just two transparant layers, with textures moving in different directions. Nothing fancy, but it gives a nice semi-random result.
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<br>As for mouse sensitivity (I know it's a late reply, sorry!), I've taken out the config files a while ago so that should be fine now.
Thanks.
Posted by dm4544 on Sat Jun 4th 2005 at 11:59pm
I have played it and it is pretty good. The only bug I noticed was that the mouse seemed to be waaaaay to sensitive. Even with the sensitivity set low it was still really responsive. What's up wit dat?
Posted by scary_jeff on Sat Jun 26th 2004 at 6:29pm
Just another case where there is no 'always applies' rule
Posted by Rumple on Sat Jun 26th 2004 at 7:58am
what SJ said actually happened so it is right, sure it shouldnt happen but it did
[addsig]
Posted by m0p on Sat Jun 26th 2004 at 2:18am
That isn't right. Full VIS should technically make the r_speeds lower because running with no VIS makes em terrible.
Posted by scary_jeff on Sat Jun 26th 2004 at 2:11am
I found that full vis gave me loads of lighting errors, and worse r_speeds. I think you just have to experiment and see what works best for your map.
Posted by m0p on Sat Jun 19th 2004 at 3:16am
Like the map Cap'n. Although, that first voice bit was a little wierd: <br>"now its your turn walter no more secrets this time. only one". It kinda sounded like one sentence.


