Released: August 2001
This map was inspired by q3ctf4 and Team Arena's mpteam6. I currently have plans to update the textures and architecture into a new build in the near future......
Released: July 2001
My largest released map to date and also (of my releases thus far) the most complex. Layout is a bit too loopy, but architecturally I think I got a pretty good recreation of the original Black Mesa feel....
Open-Source release of:
co_sepulcher
dm_flatshade
dm_horizon
dm_lemmings
dmc_fac16
ns_aelin
op4ctf_lastword
op4ctf_rep6
op4pow_terminal
rc_glare
tfc_tortuosity
Please give credit to those who created the additional textures and models, but you're free to use the rest with or without cred...
Released: May 2002
Originally a distraction map, turned into an actual release after a 4 day build time. Don't be too surprised to see more like this over the course of the summer....
Small op4ctf map, the first of 4 new ones to be coming in the next few weeks. Carnage, and lots of it.
(download temporarily unavailable from here, as I use the FilePlanet location here. Go to my site and download from one of the mirrors there)...
Not my favorite map released thus far, but one that I lost motivation to continue. Rather than setting it aside to die on my hard drive, though, I've decided to go ahead and release it....