Snarkpit Maps Archive

  • Here's yet another new break map I'm working on, this one taking place in outer space. The difference between this one and the others so far is that I'm creating all of the resources from scratch. My own models, textures, skybox, everything. There's not too much to show just yet, but yo...
  • Update Release! Breakem_v2a fixes/additions: - You can no longer climb, jump, or boost to get beyond the borders of the map! - The water in the canal is now DX7 quality, so expect an FPS boost! - A not well hidden easter egg! ######################################## This is a map tha...
  • This is a "tiny/break" style map that derives a certain amount of inspiration from Supa's breakhive. If you've seen his map, then you'll know what I'm talking about. I've decided to post this one early this time to get some helpful feedback and beta testing before I cal...

  • This map is currently underway, with the help of a friend. It is unknown at this time exactly how long it will take, but the idea is to completely and acurately recreate a major section of the Big Shell from Metal Gear Solid 2. I plan to give major credit in an obvious way to Konami for ...
    beta
  • Breakmines, the next in my series of breakable maps, is taking place in (omfg you guessed it) some mines. Completely underground, mid-level starting area. I suppose it will be rather similar to Red Faction's levels in that you'll be digging from one room to the next. I also want to atte...
    beta
  • This is a "fun map" for Counter-Strike: Source. The map's layout is inspired by "Gun Ho Guns" (either that or a similar name) which was an entirely glass map. Due to the limited fun you could have with that layout, I decided to improvise a bit. Both t...

  • This is another map that I designed as part of the "break fad/craze", or whatever you want to call it. There are two forts on either side of a long, open dirt area divided by a fence. The fence, forts, and dirt are all breakable. All I gotta say is, this map makes for som...
  • A &quot;breakable&quot; map, the main premise being that a large majority of the map is comprised of breakable bricks. Just for fun. Try it at <FONT COLOR=green>70.176.164.81:27015</FONT>. smiley...