Snarkpit Maps Archive

  • I know the middle-eastern setting has been done a billion of times before (dust-like maps tend to be popular and widespread), but I'm really doing an effort to use original architecture. (09/08: Updated screenshots) I'm now working on basic architecture and lay-out of the map, details wi...
  • This was my entry for the Snarkpit 2004 map competition. The twist is texture limitation/roman style ... i only used 6 textures. I must admit the r's are a bit high at some points (peaks at 1200), but since this is a DM map for 3-4 players, and less people are playing HL on archaic comput...