Snarkpit Maps Archive

  • Thanks for all your help. smileyDOWNLOAD!!Play Style:Built with 3v3 in mind but shold work equally well as 1v1 The RPG is atop of a tube that constantly raises and lowers so you gotta spend some time plann...
  • My first take on the classic killbox theme. A small map 1024x1024 consisting of the classic walk way, ledge and lift layout but includes a second secret level accessed via a central lift, offering an alternative type of game play. Having play tested the map, I also added a second rim to th...
  • Set in a garden courtyard of a large buiding, the map encloses 4 small pump rooms that feed the central baths of the large house seen in the distance.Map size: small, play area of 1128x1128. Spawn Points: 12, Weapons: Shotgun, AR2, Magnum x2, Crossbow, Alt Weapon: 3x Grenades, AR2 alt, smg...

  • This is a modification of a map named <A HREF="http://www.snarkpit.net/maps.php?map=1345" TARGET="_blank">prison_grav</A>. The maps theme is still of a Prison but is now a two storey building with force fields controled via a central control tower.The fields...
  • This is i guess an arena map as there is little in the way of a theme, game play seems to be free flowing, with an upper (dominant) level where you can zip about and a lower level with power ups and tight corridors and tunnels.Currently up on the testing server for those that are intereste...
  • This map was created as an entrant for hl2dm University mapping competition."small enough ofr 1v1, large enough for 4v4"In this map I focused on fluidity, there is a degree of symmetry in this maps layout, although i hope not too obvious. Action takes place around a central area ...

  • This was my 1st map made for the hl2dmU comp, I was kinda focusing on connectivity although I have tweaked it somewhat to be less open ended.Balanced for TDM style play but works well as ffa too.Check the last few pics for some special areas of interest in this map..play it here >>3&...
  • Hey all, I finally found some time (and inspiration) to get back to mapping. The idea around the map is roughly of a secert dessert base, that houses a restircted testing area and has suffered an outbreak/disaster. The layout is designed for the small maps server, it basically consists o...
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