DM_Zest is a Half-Life 2 Deathmatch map created for a challenge at MapCore.net. I created all the art, except for the foliage and skybox. Most of the textures were recycled from my Zest Foundation UDK Scene, but some were created exclusively for this map. I got the first place.I wrote a ma...
I decided to release all my Half-Life maps as open source files. That means you can do whatever you want with them, as long as you give me proper credits. The pack includes:
* 15 .rmfs, including CO_PARAGON, TS_SHADY, DM_FETID, SW_COLDSTONE and many more...
* 181 custom made textures
* Ma...
This co_ map has been done for quite a long time and Im now releasing its first beta. I guess its ok graphically but still needs lots of layout tweaks. So Im posting it here for feedback (as I said gameplay wise specially). If I feel it plays well I may be submitting it to the NS team so l...
HLDM map for a <B>hl.wad only contest</B>. Been working on it for over a month and since its look cool I decided to post here for C&C.
<B>Credits:</B>
Skybox: Minotaur0
Models: TheDoenerKing, Minotaur0
Sprites (glows): Minotaur0...
I personally like this map a lot. It has some nice graphics plus good wpoly, that is something sorta hard to find nowadays
I went for an "almost-dawn" look, with this cool fog and snow. The map will be featured in the next version of the Snow-War mod.
Textures: Kleinlu...
I made this map a while ago for the TS mapping contest, it didn't win but got mentioned at least
This time I went for an unique urban look, with a lot of contrasts and cool graphics. It was supposed to have some hot rooftop action, but after the 2.1 release there was no superjump cvar a...