Snarkpit Articles Archive
unrated
by Niborius
for Half-Life » Editor
updated Mon Aug 13th 2012
viewed 7709 times
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Adding and Removing stuff using .BSP only

This article will explain how to edit a .BSP file to add or remove items from the map, without needing the .VMT or .MAP file.
unrated
by Jinx
for Half-Life » Editor
updated Sat Dec 23rd 2006
viewed 6749 times
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Assorted Mapping Hints

a grab-bag of knowledge!
unrated
by Toast King
for Half-Life » Editor
updated Tue Apr 4th 2006
viewed 12518 times
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A Texuring Tip

Holding ALT while applying texures
unrated
by Mr.INSANE
for Half-Life » Editor
updated Tue Apr 4th 2006
viewed 4721 times
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Custom Textures In Quark

Learn howto use custom textures
unrated
by Tracer Bullet
for Half-Life » Editor
updated Wed Sep 22nd 2004
viewed 9155 times
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Batch File Compiling for Beginners

Creation and use of batch files for HL compiling
unrated
by Forceflow
for Half-Life » Editor
updated Wed Jun 9th 2004
viewed 7010 times
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unrated
by xconspirisist
for Half-Life » Editor
updated Tue Jun 8th 2004
viewed 4185 times
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HLCC- view compile log

Makes it a little easier to view the compile log for winxp users.
2 ratings / 5 stars
by Crono
for Half-Life » Editor
updated Thu Jan 15th 2004
viewed 29394 times
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Configuring Hammer 3.4 to use Steam

This tutorial will teach you how to use Steam with Hammer
unrated
by Cash Car Star
for Half-Life » Editor
updated Fri Jan 2nd 2004
viewed 9881 times
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Multi-destination teleporter

Entity heavy, recommended to experienced mappers only
unrated
by Leperous
for Half-Life » Editor
updated Wed Dec 31st 2003
viewed 8493 times
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Configure Worldcraft

version 3.3
unrated
by Cash Car Star
for Half-Life » Editor
updated Thu Oct 2nd 2003
viewed 5942 times
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Using RESGen

The relic of a program
unrated
by Tracer Bullet
for Half-Life » Editor
updated Sun Sep 7th 2003
viewed 9976 times
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Netvis

Tired of long compile times?