Snarkpit Articles Archive
by quanta
for Half-Life 2 » Architecture
updated Mon Aug 20th 2007
viewed 7013 times
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by ding
for Half-Life 2 » Architecture
updated Sun Jan 21st 2007
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by midkay
for Half-Life 2 » Architecture
updated Tue Aug 1st 2006
viewed 14062 times
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Destruction using the Clipping and Vertex tools
How to create destroyed holes realistically via the Clipping and Vertex Edit tools
How to create destroyed holes realistically via the Clipping and Vertex Edit tools
by XenNetwork
for Half-Life 2 » Architecture
updated Sun Jul 30th 2006
viewed 7191 times
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by Finger
for Half-Life 2 » Architecture
updated Sun Dec 4th 2005
viewed 11730 times
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by Imbrifer
for Half-Life 2 » Architecture
updated Wed Aug 10th 2005
viewed 13991 times
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by trepid_jesse
for Half-Life 2 » Architecture
updated Wed May 18th 2005
viewed 18712 times
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Texture alignment through arches using displacement maps
Using displacement maps to preserve texture alignment around arches.
Using displacement maps to preserve texture alignment around arches.
by trepid_jesse
for Half-Life 2 » Architecture
updated Sat May 7th 2005
viewed 17225 times
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by DrGlass
for Half-Life 2 » Architecture
updated Mon Jan 31st 2005
viewed 23453 times
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by darkdruid
for Half-Life 2 » Architecture
updated Sun Dec 19th 2004
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by Fakedawg
for Half-Life 2 » Architecture
updated Thu Dec 2nd 2004
viewed 49009 times
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by Fakedawg
for Half-Life 2 » Architecture
updated Mon Nov 29th 2004
viewed 31954 times
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