Snarkpit Articles Archive
by quanta
for Half-Life 2 » Architecture
updated Mon Aug 20th 2007
viewed 6806 times
0 faves
view article
by ding
for Half-Life 2 » Architecture
updated Sun Jan 21st 2007
viewed 7867 times
0 faves
view article
by midkay
for Half-Life 2 » Architecture
updated Tue Aug 1st 2006
viewed 13691 times
0 faves
view article
Destruction using the Clipping and Vertex tools
How to create destroyed holes realistically via the Clipping and Vertex Edit tools
How to create destroyed holes realistically via the Clipping and Vertex Edit tools
by XenNetwork
for Half-Life 2 » Architecture
updated Sun Jul 30th 2006
viewed 6978 times
0 faves
view article
by Finger
for Half-Life 2 » Architecture
updated Sun Dec 4th 2005
viewed 11470 times
0 faves
view article
by Imbrifer
for Half-Life 2 » Architecture
updated Wed Aug 10th 2005
viewed 13526 times
0 faves
view article
by trepid_jesse
for Half-Life 2 » Architecture
updated Wed May 18th 2005
viewed 18307 times
0 faves
view article
Texture alignment through arches using displacement maps
Using displacement maps to preserve texture alignment around arches.
Using displacement maps to preserve texture alignment around arches.
by trepid_jesse
for Half-Life 2 » Architecture
updated Sat May 7th 2005
viewed 16756 times
0 faves
view article
by DrGlass
for Half-Life 2 » Architecture
updated Mon Jan 31st 2005
viewed 23045 times
0 faves
view article
by darkdruid
for Half-Life 2 » Architecture
updated Sun Dec 19th 2004
viewed 18133 times
0 faves
view article
by Fakedawg
for Half-Life 2 » Architecture
updated Thu Dec 2nd 2004
viewed 48480 times
0 faves
view article
by Fakedawg
for Half-Life 2 » Architecture
updated Mon Nov 29th 2004
viewed 31485 times
0 faves
view article
© Snarkpit.net 2001 - 2023, about us, donate, contact
Snarkpit v6.1.0 created this page in 0.0834 seconds.

Snarkpit v6.1.0 created this page in 0.0834 seconds.

