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This is my entry for the snarkpit 'map from base' singleplayer mapping challenge. Regardless of how the challenge pans out, I plan on developing this map further, and extending the gameplay beyond what I've built.
We'll call this an 'alternate history' if you will; a spin off scenario th...
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A small 2-4 player map for Half-Life 2: Deathmatch,made for the MapCore Cube mapping competition. The rules required the playable area to be kept in a 1024 x 1024 x 1024 cube, so there's plenty of vertical gameplay to take advantage of the vertical space. Set in an abandoned train station ...
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This map has many innovative and exciting features. The theme is an "Indiana Jones" style ancient location, complete with a spike trap and a rolling boulder.
Players can change the layout of the map by shooting parts of it, opening up new routes whilst cutting off other...