KotH Mayan Depths  (Release version 1)

How to win:
 Take control of the center control point, aka "The Hill", and hold it for a total of 6 minutes.  The individual teams timers do not reset, allowing for a game to last around a maximum of 12 minutes possible (not including the time it may take for a team to take control of "The Hill" first).
 The timer that appears on the hud is for the team that currently controls the point.
---Due to issues with the engine, only one timer can be on the screen at a time, and the timer cannot be removed from the screen on a new round.


Author:  Ncyphe (http://www.fpsbanana.com/members/271109)

Description:
  This is a Mayan theme map, featuring a medium size indoor arena.  Loaded with plenty of pillers to be used as cover, and anti-spawn camping set-up.

Notes:
  I'm well aware that the hieroglyphs in this map are actually Egyption; however, with my current time fram, actually finding material files with Mayan hieroglyphs prooved to be futile.  Since both language sets share the same name, I went ahead and used them for detail purposes.
  Also, remember to rate this map at www.fpsbanana.com


**Install:
Just extract the .bsp into "team fortress/tf/maps" directory.  All custom map iles and the .txt are merged with the .bsp and will unload upon loading the map into the client.


Credits:
Map design by:  Ncyphe
Custom textures credited to: Sock (http://www.simonoc.com/pages/):  obtained from the site "The Wadfather"
Textures modified and converted to Source format by: Ncyphe

Enjoy!