Snarkpit Maps Archive

Sven Co-op (HL) sc_gruntbase

Beta
My new sven map is about you have found one of the grunts main bases and you are sent in to destroy it but you soon find out why you where sent to destroy it!

story 30%(im making 3 of them)
idea 10%
models 5%
map 0%
detail 0%
overall 3%

I wanna get some custom weapon models for this map along with some other things

Sven Co-op (HL) SORE

by ct44
Beta
Remember that level in streeets of rage for the mega drive, where u went down a lift that seemd to last forever and bad guys always jumped down, am gonna try and make somthing like that, at least that be the theme of the map anyway. but the elivator will be like a defence platform thingy....
i have it on papar

Sven Co-op (HL) fort

by hydeph
Beta
a defend style map for svencoop. needs 3.5 game modes, and it's about 60-70% done. just need to add the guts of the base, spawn rooms, weapon rooms..

then of course the hordes and waves of enemies and stuff.

update; added 3 new screenshots.. the first three of five thar

Sven Co-op (HL) Abandoned

by Nih
Beta
An escort V.I.P. map for SvenCo-op 3.5. The map is pretty much done, and at the moment I just need to add entities. The players must protect the V.I.P. and escape, and they have multiple objectives that must be carried out on the way. I put a lot of thought into the gameplay of this map. Most areas have 2 or more points in which they can be entered, which makes for some better tactical gameplay, and I also made sure that there's a lot of "vertical combat". The map is huge, and at one point I crossed the max clipnodes limit and had to cut some of the map. The map goes all the way from the western side of the grid to the east, so you may actually be standing right near the edge of the map grid when you play this :)

Sven Co-op (HL) Lightsout

by ct44
2-4 player map.

mission : protect "Joe" the friendly rat at all costs.
once all enemys have been killed take joe to the yellow arrow of mystery for next part of level to open up

joe is just like barny when following except slower.

also dont kill joe or map ends, :)

aslo the window that u start next to can be broken but dont as the enemys might get in and kill joe.

please rate

Sven Co-op (HL) TnnlTest2

by Blue
Beta
It's a map for sven co-op (obviously) that I have been working on. The main section (the only section so far) features a dome that was made using a tutorial on this very site, but with a few improvements to the top section. Yes the textures are temporary, yes I know they are bland and no they may not be the officail textures.

It's about 4 months work but really like 5 hours but meh. Who's counting

Sven Co-op (HL) target range

by hydeph
Beta
A small target range with custom models. Based on Magnum Force with Clint Eastwood (Dirty Harry).

Sven Co-op (HL) Apprehension

Well, I finally worked out all the bugs in this one and it came out great! The map has been done for some time now but I was stuck on some little things. I also had to restore my system which also took some time out of working on it. Anyway, I worked hard on this one and I payed a lot of attention to gameplay. I think it's pretty solid. If you liked Opposing Force you'll absolutely love this (SVEN Co-op) map! The map also contains custom models and textures. Enjoy!

Sven Co-op (HL) Resident Evil Outbreak Mission 1

The map is ready for release, but you might have a problem finding it due to it's use of Condition Zero material. If you google reo1.exe, you might be able to find it.

Sven Co-op (HL) Wrigler

by ct44
Large Map for 5 players, could do 8 but will run slow. probably.

This map aint so easy neither is it serious. there is a hint bellow for the first puzzle just in case.

players start in a large hanger, looking accross at another large hanger, both at a distance, and can only be reached by a bridge, hard to explain,.

1stly there is a button on the far side of the other hanger, hidden in the dark behind a wall, which is directly behind the small base where the marines spawn. once pressed it reveals a puzzle in which the boxes which were in the glass sheild are needed. i let you figure the rest. ta

please give a little feed back. thanks :)

Sven Co-op (HL) Demon Prey

by Nih
Beta
A map I'm working on for Svenco-op. There's not much room to describe the map here, so you can find a description and extra screenshots below.

Sven Co-op (HL) Escape 2

by incy247
Beta
The Escape Series is a map series all based around puzzle solveing and heavy team work, Escape 2 is the Sequel to origonal map Escape 1 So now Escape 2 takes the basic ideas from Escape 1 and makes a bigger, better designed, better looking and more puzzling map than the first!

For those who don?t no, in Escape 1 the main idea was to use Team work and some smarts to Escape this underground facility of which you had been made prisoner. Although most of the map consisted of Puzzle solving some of it was aimed at monsters and boss fights!

Escape 2 is now 4 maps long and takes at least 1 - 2 hours for a group of about 6 peeps, great fun to play :P right now its estimated at 98% done and once its completed it will be handed over to Sniper from the Svencoop Team ready for the 3.5 release !