dm_deadstreet by Sp3ctre

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Map Info

Map Description

A map located in a street, inspired by a one near my house.
Abandoned storages, factories, crushed buildings and desolation.
I promise a real nice looking, very realistic and detailed map.
And nice to play...
Beta version avaiable, help me testing it!

P.S. And don't forget to read the readme!

Discussion

Posted by Dark|Killer on Wed Feb 16th 2005 at 3:04pm

Not a bad map, Second Picture the middle of the area is empty, think of something GOOD to add, and the last picture, the lights seem weird, i never knew that light posts where blue, change it to more white than blue (brighter), and the yello, make it brighter...other stuff are ok, keep us informed of newer updates.
Posted by Sp3ctre on Tue Feb 15th 2005 at 6:09pm
[Author]

Ahem...

cough cough

Any other critques?
Posted by Sp3ctre on Mon Feb 14th 2005 at 12:46pm
[Author]

it's not possible to apply textures to skybox brushes.... i meant
simply the map uses different textures as skybox cubic maps, different
from the in-game ones
Posted by Myrk- on Sun Feb 13th 2005 at 9:41pm

Did you apply the different sky textures to your skybox? You're meant to just use tools/skybox texture silly.