October by Crackerjack

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HEY! so its been about a year sinse I have really shown any of my work or done anything. Well thats because mods like to act like game dev companies which i believe is bullls**t. So i left them! And took my work with me. hahaha. This map is pretty small not sure if want to release it as a DM map or what i am going to do with it. Also there is another map I have to show but unfortunatly I deleted all the pictures so I will have to take more some other time. Anyways heres October.

Discussion

Posted by Crono on Fri Dec 16th 2005 at 4:30am

The same way you'd make floating boxes. Just change the brush work and texture. I would imagine anyway.

Something else you could do, but it'd be a little harder, is to mess with some materials. Like, messing with dust particles and such. To give it a "full of leaves" look in the water. But, I don't know how to do that, I just know you should be able to do things like that in source.

I don't know, I haven't done it, but you can get imaginative.
Posted by Addicted to Morphine on Fri Dec 16th 2005 at 4:22am

Looking good, but Crono's right on the money with his comments.
This map needs some fallen leaf overlays, to really go with the October
theme.

And just out of curiousity, how does one make floating leaves on the water Crono?
Posted by Crackerjack on Fri Dec 16th 2005 at 3:59am
[Author]

well i just moed the lawn there.. it would explain the tamed grass.

No seriously good suggestion man thanks :wink:
Posted by Crono on Fri Dec 16th 2005 at 3:49am

Needs more transition between the water and the grass.

Some grass sprites would be nice too.

The rocks could use some alteration as well.

All I can see are problems with boring textures. But the brushwork and displacements look good.

[EDIT]
AH! That's what looks weird. The ground is so clean. You need leafs. It'd be cool to see them floating in the water too. (it can be done!) The grass looks a little too tamed also.