Snarkpit Maps Archive

Half-Life 2: Deathmatch dm_richland

by Rich
Half-Life 2 Deathmatch: Richland Townhomes (dm_richland)
14MB - Please be patient, the map is worth the weight! (lol puns)

Instructions: Put dm_richland.bsp in your "half-life 2 deathmatch/hl2mp/maps" directory.

FEATURES:
  • Deeply detailed apartment complex with two buildings, an office, playground, & swimming pool.
  • 8 apartments are individually decorated to create their own unique personality and atmosphere.
  • Secret passageways and underground tunnels interconnect the apartment, office and more.
  • Deadly traps and hidden treasures to discover!
  • All new textures make city17 look revitalized and new.
Custom Stuff:
  • Virtually all indoor textures, posters and artwork.
  • Music by The Slats (http://www.theslats.com). Buy their awesome new CD "Boom Patrol".
  • Stereo model by The LoveMeister
Created by Rich McNinch
http://www.feralbeast.com/
Dedicated server address: feralbeast.com:27015

Send comments to webmeister@feralbeast.com

Half-Life 2: Deathmatch DM_CLOUDCITY_A74_RC1

Here is another map the i have PAKED, this one is a request from
[FF]FNDR.Jake_Brake, there you go man.... Great looking map....

I am giving you the original post, but this one has not been PAKED: http://www.snarkpit.net/maps.php?map=2347

Good gaming all...!!!!

P.S By the way this is the newest version (a74)...

Half-Life 2: Deathmatch WATERPILLAR_WRECKAGE

Here is a fusion of 2 different map, your can troggle thru a teleport between the 2 maps. Great playing space....

Enjoy

PATH
C:\Program Files\Valve\Steam\SteamApps\<YOUR NAME>\half-life 2 deathmatch\hl2mp\maps\

Half-Life 2: Deathmatch DM_CASTLE_RC1

This is a repacked map (textures added in bsp file) from the map creator Syrus Monroes.
This is a Moyen-Age map nice environment..

Enjoy the playability.......

PATH
C:\Program Files\Valve\Steam\SteamApps\<YOUR NAME>\half-life 2 deathmatch\hl2mp\maps\

Half-Life 2: Deathmatch DM_CAVE_RC1

This is a repacked map (textures added in bsp file) from the map creator Syrus Monroes.

Enjoy the playability.......

PATH
C:\Program Files\Valve\Steam\SteamApps\<YOUR NAME>\half-life 2 deathmatch\hl2mp\maps\

Half-Life 2: Deathmatch DM_COLDRUINS_RC1

Here is a map that i have repacked, why did i repack it? Because of the textured files. Wen a BSP file is not compiled including the textures files (vmt), on certain server they dont put does files at the right place.

All does so cald (vmt, etc..) files are now in the bsp file, thats it 1 file. One thing, i had to change the name of this map, and here is the new ..........

PATH
C:\Program Files\Valve\Steam\SteamApps\<YOUR NAME>\half-life 2 deathmatch\hl2mp\maps\

Half-Life 2: Deathmatch DM_FORSAKEN_RC1

Here is a map that i have repacked, why did i repack it? Because of the textured files. Wen a BSP file is not compiled including the textures files (vmt), on certain server they dont put does files at the right place.

All does so cald (vmt, etc..) files are now in the bsp file, thats it 1 file. One thing, i had to change the name of this map, and here is the new ..........

PATH
C:\Program Files\Valve\Steam\SteamApps\<YOUR NAME>\half-life 2 deathmatch\hl2mp\maps\

Half-Life 2: Deathmatch DM_MANILA_RC1

This is a repacked map (textures added in bsp file) from the map creator Syrus Monroes.
This map looks a lot like the game FARCRY ......

PATH
C:\Program Files\Valve\Steam\SteamApps\<YOUR NAME>\half-life 2 deathmatch\hl2mp\maps\

Half-Life 2: Deathmatch DM_OVERWATCH_RAIN

this is a modified version of DM_OVERWATCH, this one is on evening time and has rain, 4 new rooms, and 3 teleports (((there is a cousin map called DM_OVERWATCH_V3, exact replic but during day time)))

PATH
C:\Program Files\Valve\Steam\SteamApps\<YOUR NAME>\half-life 2 deathmatch\hl2mp\maps\

Half-Life 2: Deathmatch DM_OVERWATCH_V3

this is a modified version of DM_OVERWATCH, the sky is more realistic, 4 new rooms, and 3 teleports (((there is a cousin map called DM_OVERWATCH_RAIN, exact replic but during evening, and has rain)))

PATH
C:\Program Files\Valve\Steam\SteamApps\<YOUR NAME>\half-life 2 deathmatch\hl2mp\maps\

Half-Life 2: Deathmatch DM_SULLEN_FINAL_RC1

Here is a map that i have repacked, why did i repack it? Because of the textured files. Wen a BSP file is not compiled including the textures files (vmt), on certain server they dont put does files at the right place.

All does so cald (vmt, etc..) files are now in the bsp file, thats it 1 file. One thing, i had to change the name of this map, and here is the new ..........

PATH
C:\Program Files\Valve\Steam\SteamApps\<YOUR NAME>\half-life 2 deathmatch\hl2mp\maps\

Half-Life 2: Deathmatch DM_TERTRE_RC1

Here is a map that i have repacked, why did i repack it? Because of the textured files. Wen a BSP file is not compiled including the textures files (vmt), on certain server they dont put does files at the right place.

All does so cald (vmt, etc..) files are now in the bsp file, thats it 1 file. One thing, i had to change the name of this map, and here is the new ..........

PATH
C:\Program Files\Valve\Steam\SteamApps\<YOUR NAME>\half-life 2 deathmatch\hl2mp\maps\