Team Fortress 2 Design Document

Team Fortress 2 Design Document

Tue Jan 15th 2008 at 3:14am by Gwil

While browsing my clan forums today and encountering a thread about the new content for Team Fortress 2, I noticed a link to a PDF file by Valve. Essentially it talks about "Illustrative Rendering In Team Fortress 2" (I assume it started as a Powerpoint presentation) and other technical hooha, but importantly for potential TF2 mappers it illustrates aesthetic principles behind the Red/Blue teams, as well as non aligned entities such as the medi-vials/ammo crates.

It's well worth a look if you're just starting out in the TF2 mapping scene and want to recreate the Valve look and feel we see in the full game. Check out the PDF file here.. There's also a bunch of other Valve docs available from their website, so have a scratch around.

On top of that, there's concept art of Badlands (an old TFC map) - possible conversion to TF2 en route? Here's hoping so!

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