The New Snarkpit Arrives!

The New Snarkpit Arrives!

Tue Aug 19th 2008 at 11:10am by Gwil

After many months of hard work by our dedicated and talented coder, larchy, the new Snarkpit has been completed. We've been up and about for nearly a week now and naturally, there are still bits and bobs that need ironing out and perfecting - you can help us along by visiting the forums and posting fixes or suggestions. If you've just come back from a long hiatus and you're somewhat confused by the white layout, you can go "back to black" courtesy of the dark side - click the Snark perched up in the top right corner.

Also rumbling along currently is another discussion for a mini competition, suggested by the indefatigable Riven - ideas so far are for a straight up, fast firing small DM map or a haunted house. I know which one I have plumped for, but we can't start anything until Riven has recieved more feedback, so be sure to wheel on over and leave your thoughts and ideas.

After all, despite something of a downturn both here and in the wider community of mapping and modding, Valve are sticking their neck out to help and encourage users to pick up their mice and start clipping and carving (!) with the aim of getting content into Team Fortress 2. The forthcoming Heavy update ran off user feedback, and features a new user created map - cp_steel, this is on top of ctf_turbine and cp_fastlane that were both drawn from the mapping community and included in the last update. Why wait? Break open your teamplay box and slap down some brushes today!