Another Team Fortress 2 mapping competition arrives to us today from a collaboration between Valve and
TF2maps.net. The objective is to take an "in-the-works" raw Valve map and give it an art pass. You need to detail and optimize it into a playable state.
The competition started today and ends
Saturday September 25th 2010 at 11:00am UTC. Custom content is welcome, but source files are required, so be sure to get permission from the artist. Also, no collaboration allowed. Visit the
rules page to learn more about it.
The winning map will be made an official TF2 map, and released in a mandatory update for the game. Now is your chance to contribute!
You can read the introduction for it and get the download on the
Official TF2 Blog.