Holiday Interviews

Holiday Interviews

Sat Dec 25th 2010 at 3:42pm by Riven

As part of all that is benevolent and good here on the Pit, we have decided to conduct community interviews about level design. And so as not to allow just anyone in, we have a few criteria: 1): you must have been mapping for at least two years, or regularly critiquing/reviewing others' maps for the same time. 2): You must have around 2-4 images to show for it, or a link to images from a portfolio, so that we may post those images along side your interview.

That's it! It does not matter which level design program you have worked with, nor for which game either. We're looking for amateurs and professionals alike! You do not need to be a SnarkPit member either.

Visit this forum thread to find out what the questions are and how you can submit them! Each interview will be posted as an article here on the Pit.

In other news, Valve is having a massive Steam-wide holiday sale. They have some really good package deals, especially for the indie games; it runs between Dec. 20 - Jan. 2. They update every 24 hours I believe with daily deals on big games (I've seen over -85% taken off) and are putting over 1,000+ games on sale. Check the Steam store within Steam to get the full advantage.

Also, as shown above, Valve updated their Aperture Science Holiday vault since they first showed it three years ago. It now features the new WCCs and a Christmas tree with pivot cubes as decorations. So, that should definitely hold you over until the April release of Portal 2 (It was delayed from its February release, FYI ;))

And last but not least, I hope you guys are enjoying our annual holiday snarks floating from above like whimsical snow flakes. If you have an account on the Pit and don't care for them, you can turn them off in your account by visiting your control panel, and within the "edit profile" link, you should see "enable Christmas snarks" check box under your preferences pane.

Happy Holidays from The Snark Pit :santa: :wcc: