A recent article was posted by an awesome member of ours Mr. Thiago Klafke on his website
thiagoklafke.com. It's about the making of his latest Half-Life 2 Deathmatch level:
DM_Zest and features a lot of insightful details on workflow management and texture creation!
Read the full article here.
Likewise, you may download his map and see his SnarkPit profile
here.
Also earlier this year, we interviewed him and if you still haven't checked that out, it's worth it! Click the link below to see the full interview (part of our SnarkPit Interview Series).
[img]http://snarkpit.net/pits/riven/interviews/fpp_bar_1.gif[/img]