[map] dm_breakFree

[map] dm_breakFree

Re: [map] dm_breakFree Posted by mabufo on Sun May 13th 2007 at 4:13pm
mabufo
4 posts
Posted 2007-05-13 4:13pm
mabufo
member
4 posts 20 snarkmarks Registered: Apr 28th 2007
This is a a discussion topic for the map "dm_breakFree" by mabufo which can be found here

Map description:

I have been sitting on this map for a long while now, so I'm finally going to release it. The only thing I had left to do were small little finishing touches. I've taken care of all of that - so it's being released. Some things you should know: as with my other release, this map is based upon a single player experience. I assure you, whatever similarities to dm_lockdown you see, are purely coincidence, as the brushwork is 100% done by me. If you think otherwise, than you are a fool.

Please enjoy the map; I really enjoyed making it.

More screens can be seen at the FPS Banana entry: http://www.fpsbanana.com/maps/24971

Map screenshots:
Loading embedded content: Map #2906
Re: [map] dm_breakFree Posted by Juim on Sun May 13th 2007 at 5:06pm
Juim
726 posts
Posted 2007-05-13 5:06pm
Juim
member
726 posts 386 snarkmarks Registered: Feb 14th 2003 Occupation: Motion Picture Grip Location: Los Angeles
Well I downloaded it and had a look. It plays well. The fact that its finished means I won't nitpick . There are a few dark areas and some visual stuff, but overall its a very well crafted map. I believe you about the brushes, so don't think me a fool!
Re: [map] dm_breakFree Posted by reaper47 on Sun May 13th 2007 at 5:24pm
reaper47
2827 posts
Posted 2007-05-13 5:24pm
reaper47
member
2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
You said it yourself but maybe it's good to hear it from others, too: This looks an awful lot like dm_lockdown :D No matter if you build those brushes yourself or not. Maybe you should have copied some to save time.

But, honestly, brushwork looks fine, layout very open but ok. You understood the lockdown lighting which is important for me. Use your skillz for something more unique, theme-wise, for your next map.

Nice!