[map] DM_Combat_House_V5_Final

[map] DM_Combat_House_V5_Final

Re: [map] DM_Combat_House_V5_Final Posted by gtamike on Sun Sep 23rd 2007 at 8:16pm
gtamike
8 posts
Posted 2007-09-23 8:16pm
gtamike
member
8 posts 521 snarkmarks Registered: Mar 20th 2007 Location: uk
This is a a discussion topic for the map "DM_Combat_House_V5_Final" by gtamike which can be found here

Map description:

HL2 DEATHMATCH MAP

Combat House is a made up map. There's one big TV screen in a room with a trap button, the trap is in the super charger room. NAME: The Crusher, Good weapon lay out on map. There's lots of ways to get in and out of the house, there's 16 over spawns, and good fps and gameplay. This is my best work yet took some time to make. :)

My older maps can be found here www.gtamikes-maps.piczo.com (Mainy Killboxs)

http://www.fpsbanana.com/maps/32011

Feedback would be nice

Map by gtamike_TSGK

Have Fun

Map screenshots:
Loading embedded content: Map #2998
Re: [map] DM_Combat_House_V5_Final Posted by Riven on Tue Sep 25th 2007 at 4:29pm
Riven
1640 posts
Posted 2007-09-25 4:29pm
Riven
Wuch ya look'n at?
super admin
1640 posts 1266 snarkmarks Registered: May 2nd 2005 Occupation: Architect Location: Austin, Texas, USA
I didn't see a difference between this one and V4?
Re: [map] DM_Combat_House_V5_Final Posted by gtamike on Tue Oct 2nd 2007 at 3:37pm
gtamike
8 posts
Posted 2007-10-02 3:37pm
gtamike
member
8 posts 521 snarkmarks Registered: Mar 20th 2007 Location: uk
Update List<
Remade the window (blade room window)

Physic blocks on teleport
(people blocked teleport with things in other versions)

Fixed texture bug (in ladder room by window)

Fixed stairs leak in other versions stairs was black (under)

Gave the blades a nice blue look

Added small Physic blocks (at the top of the ramp going down to the tv room)

Added extra wood holder in blade room (extra wood for holder in secret room)

Added hit textures in water

Added blood under big blade

Added set map start up gravity to 400

Added a extra red light up at top of the room top of ladder

Added a Trigger text on garage door

Added a extra breakable wall (In secret room)

Added set map start up to sv_flashlight 1