[article] Friendly turrets

[article] Friendly turrets

Re: [article] Friendly turrets Posted by Mexses on Fri Mar 18th 2005 at 12:26am
Mexses
6 posts
Posted 2005-03-18 12:26am
Mexses
member
6 posts 41 snarkmarks Registered: Dec 21st 2004 Location: Netherlands
This is a discussion topic for the article "Friendly turrets" by Mexses which can be found here

Article description:

A basic application of the ai_relationship entity
Loading embedded content: Article #130
Re: [article] Friendly turrets Posted by Paladin[NL] on Fri Mar 18th 2005 at 10:24am
Paladin[NL]
157 posts
Posted 2005-03-18 10:24am
157 posts 56 snarkmarks Registered: May 4th 2004 Occupation: Student/mapper Location: Netherlands
8/10, you could added some pictures for some more spice...I know it's a rather technical tutorial, but still, some pictures always add a higher level of interest
Re: [article] Friendly turrets Posted by Storm on Fri Mar 18th 2005 at 1:25pm
Storm
2 posts
Posted 2005-03-18 1:25pm
Storm
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2 posts 0 snarkmarks Registered: Mar 9th 2005 Occupation: Student Location: Sweden
Very good! I always wondered how to do it
Just needed some screenshots and it would be a 10 ;)
Re: [article] Friendly turrets Posted by Dred_furst on Thu Apr 7th 2005 at 12:51pm
Dred_furst
455 posts
Posted 2005-04-07 12:51pm
455 posts 135 snarkmarks Registered: Sep 3rd 2003 Location: UK
Can you do this with func_tanks ?

good tut btw :D
Re: [article] Friendly turrets Posted by Shrapnel on Sun Apr 10th 2005 at 10:18am
Shrapnel
3 posts
Posted 2005-04-10 10:18am
Shrapnel
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3 posts 0 snarkmarks Registered: Apr 7th 2005
If you set 'Reciprocal' to yes, you can save time, as this applies the same settings for the 'target' towards the 'subject'.
Re: [article] Friendly turrets Posted by maduin2k on Tue Aug 5th 2008 at 7:02pm
maduin2k
1 post
Posted 2008-08-05 7:02pm
maduin2k
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1 post 0 snarkmarks Registered: Aug 5th 2008
You could place a turret into a tank, but that just looks funny. and it causes some errors, i think.