multiskillz2

multiskillz2

Re: multiskillz2 Posted by Headz on Tue Mar 9th 2004 at 1:37am
Headz
9 posts
Posted 2004-03-09 1:37am
Headz
member
9 posts 11 snarkmarks Registered: Mar 8th 2004 Location: UK
User posted imageMultiskillz2 BTW hello all

User posted image
Re: multiskillz2 Posted by Vash on Tue Mar 9th 2004 at 4:08am
Vash
1206 posts
Posted 2004-03-09 4:08am
Vash
member
1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Cannot play it, therfore I will judge on screenshots.

Sure, it looks like the texturing isnt very..Good, but the map looks fun. Increase the texturing and brushwork, and this map would look awsome, and probally play even awsome(r)! Note, awsomer is not a word, do not use it in your daily life, people will find you 'retarded' :D

Awsomer!!! :D
Re: multiskillz2 Posted by Vash on Tue Mar 9th 2004 at 4:09am
Vash
1206 posts
Posted 2004-03-09 4:09am
Vash
member
1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Welcome to the forum's, we'll eat your legs. Commented on in profile.
Re: multiskillz2 Posted by JFry on Wed Mar 10th 2004 at 11:03am
JFry
369 posts
Posted 2004-03-10 11:03am
JFry
member
369 posts 82 snarkmarks Registered: Mar 9th 2004 Occupation: Scumbag Location: USA
The first pic is a bit boxy and could use some wall supports and maybe a pipe spewing out green ooze. I'm not sure if it's the angle but the crates don't quite look submerged if that's what you were going for. And that blue alien thing on top is wierd although that might have something to do with tfc, I dunno. The second pic is very nice and looks like cyber-cathedral meets sewer which is just plain cool. Only thing I would do is smash one of those lights and make it spark maybe.