[map] dm_runoff2_bybrain_b4

[map] dm_runoff2_bybrain_b4

Re: [map] dm_runoff2_bybrain_b4 Posted by DigitalBrain on Sat Jan 10th 2015 at 9:34pm
DigitalBrain
2 posts
Posted 2015-01-10 9:34pm
2 posts 20 snarkmarks Registered: Feb 18th 2012
This is a a discussion topic for the map "dm_runoff2_bybrain_b4" by DigitalBrain which can be found here

Map description:

Next beta version of the dm_runoff2_by brain map, techno remake of classic dm_runoff2 map.

Support DeathMatch and TeamDeathMatch game modes.

New things on Beta 0.4:
  • reworked environment.
  • added some custom textures, sounds and modules build-in bsp.
  • much optimized FPS.
  • fully changed calculation algorithm of bunker inside damage if some door is not closed completely on explosion moment. (manually stopped by inside control panel or some door stucked on obstacle) Now it has more realistic gradation.
  • added outdoor console with password keyboard which let you open bunker door if you guess current two digit password. It changes every 30 minutes to randomly generated two digit value (10 to 99).
  • fully reworked 4th floor, but not fully completed yet.
  • new stairs, whitch connect 2-th and 3-th floors.
  • new rooms on 3-th floor.
  • added some easter eggs.
  • randomly outdoor can be filled with water.
  • new button in administrative room (password required too) for blocking some part of weapons for 5 min.
  • after explosion outdoor is contaminated with radiation for 90 sec. You must get to the bunker so quickly, as you can to survive.
  • added small door in basement, whitch closes directly before explosion.
  • and many other things.
Map screenshots:
Loading embedded content: Map #3561