[map] de_aztec_temple

[map] de_aztec_temple

Re: [map] de_aztec_temple Posted by Sinner_D on Wed Oct 1st 2003 at 11:45am
Sinner_D
376 posts
Posted 2003-10-01 11:45am
Sinner_D
member
376 posts 115 snarkmarks Registered: Oct 11th 2002 Occupation: Freelance mapper Location: Sandiego, CA
This is a a discussion topic for the map "de_aztec_temple" by Sinner_D which can be found here

Map description:

using the aztec.wad file, this map is a simple medium sized level complete with climable vines, secret entrances, break-away bridge, etc... check it out.

Map screenshots:
Loading embedded content: Map #258
Re: [map] de_aztec_temple Posted by 2dmin on Wed Oct 1st 2003 at 11:45am
2dmin
352 posts
Posted 2003-10-01 11:45am
2dmin
member
352 posts 75 snarkmarks Registered: May 17th 2003 Occupation: Progamer Location: Canberra, Australia
Quite a good map. The architecture was fairly advanced, and the chests full of gold really added to the impression you were in an Aztec temple. Maybe a bit more "furniture" and things on the wall in some of the places, some of them look like just empty corridors.
In some areas it was too dark, and in some too bright to be natural.. Remember it's on a hot, stormy day, with clouds in the sky. Make the light environment a dark grey, and put more of those fires on the wall. I like the bomb site with the sword and the shrine :)
overall, a good map, good for some fun with friends. Some good strategy and gameplay aspects too.
Re: [map] de_aztec_temple Posted by 2dmin on Wed Nov 19th 2003 at 7:04am
2dmin
352 posts
Posted 2003-11-19 7:04am
2dmin
member
352 posts 75 snarkmarks Registered: May 17th 2003 Occupation: Progamer Location: Canberra, Australia
Quite a good map. The architecture was fairly advanced, and the chests full of gold really added to the impression you were in an Aztec temple. Maybe a bit more "furniture" and things on the wall in some of the places, some of them look like just empty corridors.
In some areas it was too dark, and in some too bright to be natural.. Remember it's on a hot, stormy day, with clouds in the sky. Make the light environment a dark grey, and put more of those fires on the wall. I like the bomb site with the sword and the shrine :)
overall, a good map, good for some fun with friends. Some good strategy and gameplay aspects too.
Re: [map] de_aztec_temple Posted by Atrocity on Tue Jul 27th 2004 at 12:58pm
Atrocity
221 posts
Posted 2004-07-27 12:58pm
Atrocity
member
221 posts 152 snarkmarks Registered: Sep 1st 2003 Occupation: Level Designer/Student Location: Toronto Ohio
Nice texturing but the map overall is kind of blocky.