Re: [map] turdbox
Posted by Leperous on
Sat Jan 1st 2000 at 12:00am
Posted
2000-01-01 12:00am
Leperous
Creator of SnarkPit!
member
3382 posts
1635 snarkmarks
Registered:
Aug 21st 2001
Occupation: Lazy student
Location: UK
Before we get started on the map itself, let us start by analysing the name. Apparently, the same brain cell of the author that figured out where the 'compile' button was in Worldcraft managed to give this map an apt title- <!-- BBCode Start -->Turdbox<!-- BBCode End -->. It is both 'turd' (don't want to teach the kiddies rude words now, do we) and a 'box' (as in the bad killbox variety). It is all that I could have imagined it to be before I even looked at the map and more: it comes with a giant, 20 metres tall porta-loo in the middle. And a blue sofa.
This map has gone into my "top 10 most horrendous things ever rendered by the Half-Life engine" list. It's simply a huge box, with a bunch of massively scaled up objects thrown in (why?). One wall is covered with a backwards-reading map of the Black Mesa facility (why??), the other with a giant TV picture of some newspaper thingy that keeps waving at me (why???). The only thing it's got going for it is that there's some kind of lighting in the map, and it's been VISed too. Although I can't see why the author, whoever he/she/it bothered to be honest, what a waste of electricity. Weapon placement is reasonable in that there's no instances where, for example, 10 egons have been placed next to each other or some other similar, mindless idea. Just look at the screenshots- someone has wasted weeks learning Worldcraft in order to make this huge, steaming heap of turd of a map. Assuming this isn't someone's sick joke...
Verdict
A most horrific take on the 'box' theme. Avoid at all possible costs.
Re: [map] turdbox
Posted by Leperous on
Sat Jan 1st 2000 at 12:00am
Posted
2000-01-01 12:00am
Leperous
Creator of SnarkPit!
member
3382 posts
1635 snarkmarks
Registered:
Aug 21st 2001
Occupation: Lazy student
Location: UK
Before we get started on the map itself, let us start by analysing the name. Apparently, the same brain cell of the author that figured out where the 'compile' button was in Worldcraft managed to give this map an apt title- <!-- BBCode Start -->Turdbox<!-- BBCode End -->. It is both 'turd' (don't want to teach the kiddies rude words now, do we) and a 'box' (as in the bad killbox variety). It is all that I could have imagined it to be before I even looked at the map and more: it comes with a giant, 20 metres tall porta-loo in the middle. And a blue sofa.
This map has gone into my "top 10 most horrendous things ever rendered by the Half-Life engine" list. It's simply a huge box, with a bunch of massively scaled up objects thrown in (why?). One wall is covered with a backwards-reading map of the Black Mesa facility (why??), the other with a giant TV picture of some newspaper thingy that keeps waving at me (why???). The only thing it's got going for it is that there's some kind of lighting in the map, and it's been VISed too. Although I can't see why the author, whoever he/she/it bothered to be honest, what a waste of electricity. Weapon placement is reasonable in that there's no instances where, for example, 10 egons have been placed next to each other or some other similar, mindless idea. Just look at the screenshots- someone has wasted weeks learning Worldcraft in order to make this huge, steaming heap of turd of a map. Assuming this isn't someone's sick joke...
Design
It's a killbox with a giant toilet in the middle
Gameplay
No thanks
Verdict
A most horrific take on the 'box' theme. Avoid at all possible costs.
Pros
It's been compiled properly
Design
This box is too small to list them all