[map] be_sniped

[map] be_sniped

Re: [map] be_sniped Posted by jpiolho on Sat Jul 29th 2006 at 2:18pm
jpiolho
2 posts
Posted 2006-07-29 2:18pm
jpiolho
member
2 posts 20 snarkmarks Registered: Jul 2nd 2006 Location: Portugal
This is a a discussion topic for the map "be_sniped" by jpiolho which can be found here

Map description:

This is my first TFC fun map, so if there is any bug it's normal.
The map have 2 teams: Runners (Blue), Snipers (Red)
Runners must reach STOP sign before snipers hit them. The best way to play this map is with timelimit, and at end see who score more.

There can only be a max of 5 snipers, and unlimited to runners.

Runners Classes:
--
Scout - 1 point when reach end
Medic - 2 points when reach end
Engineer - 3 points when reach end

Snipers Classes:
--
Sniper - 1 point per frag

In scoreboard, the blue team score is how much guys have escaped (end).

Map screenshots:
Loading embedded content: Map #2653
Re: [map] be_sniped Posted by Mr.INSANE on Sat Jul 29th 2006 at 6:25pm
Mr.INSANE
156 posts
Posted 2006-07-29 6:25pm
156 posts 86 snarkmarks Registered: Jan 29th 2006 Occupation: Student Location: California,USA
Lighting is not half bad unfortanetly the rest of the map is somewhat blocky :)
Re: [map] be_sniped Posted by Addicted to Morphine on Mon Jul 31st 2006 at 12:07am
Posted 2006-07-31 12:07am
3012 posts 529 snarkmarks Registered: Feb 15th 2005
I love the idea behind this map. I was already in the process of thinking about a similar style map for HL2.

I wish I had TFC here to try it out :(

Any servers playing this right now?