[map] Dm_Cowgate

[map] Dm_Cowgate

Re: [map] Dm_Cowgate Posted by Skeebz on Fri Jan 14th 2005 at 12:04am
Skeebz
1 post
Posted 2005-01-14 12:04am
Skeebz
member
1 post 10 snarkmarks Registered: Jan 8th 2005
This is a a discussion topic for the map "Dm_Cowgate" by Skeebz which can be found here

Map description:

Medium to Large map loosely based on a location with the same name. The map uses quite a lot a models and has not yet been fully FPS optimized.

Talking mainly about the style of the map, it is an outdoor city map, much like overwatch but with more space in the xy direction than the xyz direction like overwatch (the multistory building).

The map can be seen as bigger than overwatch and can allow very good play in both DM and team DM as the rocketlauncher on rooftop focus point allows the obvious vantage point for the teams to compete over.

Weapons:
3 shotguns:
- Grass constuction pit
- Destroyed bridge ledge
- centre of the 3rd floor in destroyed orange building
3 magnums
- Under destroyed bridge
- 2nd floor of orange destroyed building, on spawn alcove
- grey destroyed building roof (between cimney stacks)
2 rocket launchers
- Top of orange building set rooftops (with ammo)
- in the back of the blue pickup truck (no ammo)
3 crossbows
- beside combine blockade beside destroyed bridge
- in the double blockade corner beside destroyed grey building
- under collapsed 3rd floor roof, on 2nd floor.
3 Overwatch rifles
- Inside grey building in corner 1st floor
- Beside exposed pipes in mains street
- center of the winding road going between rooftop buildings

With a decent setup on High-medium setting, you can pull out 30 - 60fps constant which doesn't really effect gameplay.

Map screenshots:
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