[map] contraband

[map] contraband

Re: [map] contraband Posted by oetroc on Thu Jan 27th 2005 at 2:34am
oetroc
5 posts
Posted 2005-01-27 2:34am
oetroc
member
5 posts 11 snarkmarks Registered: Dec 6th 2004 Occupation: student Location: FL
This is a a discussion topic for the map "contraband" by oetroc which can be found here

Map description:

This is my first map. This is a wharehouse, filled with illegal goods and munitions. The terrorists use this wharehouse as a source of income which will fund their terrorist activities. The CTs start outside and have to clear out the hostiles within. I hope by completion that the map will have a sewer system, vent system and in general, an ample amount of routes and camping spots for the player to utilize.

The car on the hydro lift moves up and down via the switch nearby, trap an enemy under the car while its closing for a nasty effect.

The location in screenshot 3 makes for some good knife fights.

The map is nowhere near completion, many rooms still have to be created, textured and props must be added to existing rooms and those that are to be created.

I appreciate any comments or suggestions, thank you.

NOTE: go to the related link for more screenshots

Map screenshots:
Loading embedded content: Map #1722
Re: [map] contraband Posted by Hawk on Fri Feb 18th 2005 at 4:24pm
Hawk
8 posts
Posted 2005-02-18 4:24pm
Hawk
member
8 posts 21 snarkmarks Registered: Feb 18th 2005 Occupation: Single Location: Sweden
Nice map. Good lighning! Not too empty, exept for pic 3. Nice.