[map] dm_pipewerks

[map] dm_pipewerks

Re: [map] dm_pipewerks Posted by Blinn on Sat Feb 26th 2005 at 2:17pm
Blinn
7 posts
Posted 2005-02-26 2:17pm
Blinn
member
7 posts 21 snarkmarks Registered: Jan 23rd 2005
This is a a discussion topic for the map "dm_pipewerks" by Blinn which can be found here

Map description:

My second completed map for Half Life 2: Deathmatch and I think it is an altogether a more respectable effort than my previous quite pitiful attempt.

The map is somewhat of a simple, if rather generic factory type map with many pipes running through the level and large electricity generation section.

I did make more of a substantial effort to make a map with more connectivity than my last attempt and think I have achieved quite a good flow throughout the map although I may be talking out of my arse.

I got a chance to play it with a few other people today and it seems to fair alright although I think the power generation section may lag up a bit due to the general openness of that section.

So anyway, that's pretty much all I have to say. Set your phasers to 'insult' and let 'em rip if you don't like the map, but if you have some constructive criticism that'd be much appreciated too.

Update: Although the screenshots are out of date, I gave the map a bit of a textural revamp and changed the lighting a little so it should be a bit more varied.

Map screenshots:
Loading embedded content: Map #1806