[map] Lab17: Storage

[map] Lab17: Storage

Re: [map] Lab17: Storage Posted by darkphoenix on Thu May 19th 2005 at 11:37am
darkphoenix
17 posts
Posted 2005-05-19 11:37am
17 posts 72 snarkmarks Registered: May 16th 2005 Location: Australia
This is a a discussion topic for the map "Lab17: Storage" by darkphoenix which can be found here

Map description:

When the subterranean river of slime was first discovered, along with its unearthly fauna and mysterious crystalline growths, a nameless branch of the government scrambled to install a research facility to explore its potential for military applications. Soon after construction was completed, the installation suffered structural damage due to the inexorable growth of the crystals embedded in the surrounding rock.

Warning/apology: I got a little carried away with the scope of the various Lab17 levels, and eventually gave up all hope of keeping the r_speeds respectably low (mostly because I'm spoiled by having good machines to run them on.) Consequently this level is a bit of a hog, and it won't play properly under HL's software display driver. It runs fine on a 2GHz Celeron with OpenGL. You have been warned!

This level is the first half of what was originally going to be SlimeLab; its companion level is Lab17: SlimeLab. For the complete SlimeLab history, read this. There is also a post-disaster version of Storage: Lab17: Flood.

Map screenshots:
Loading embedded content: Map #2027