[map] dm_vapour_v2

[map] dm_vapour_v2

Re: [map] dm_vapour_v2 Posted by NightWolf_91 on Sat Mar 18th 2006 at 9:29pm
NightWolf_91
3 posts
Posted 2006-03-18 9:29pm
3 posts 20 snarkmarks Registered: Sep 18th 2005
This is a a discussion topic for the map "dm_vapour_v2" by NightWolf_91 which can be found here

Map description:

This is my second Half-Life 2 Deathmatch Map.

It is in an underground base that used to be under control by the rebels until the combine came...
There are two outside areas and a large multi-level underground base complete with tunnels, elevators, and more!

V2 Changes:
-Made all doors stay open for infinite time
-Made elevators faster
-Made forcefeild and gaschamber buttons be able to be used more
-Moved force feild button to the lower level
-Made text notices appear for when the force feild enables/disables
-Moved the majority of the combine spawns to the lower level (only a few are still outside)

Map screenshots:
Loading embedded content: Map #2505
Re: [map] dm_vapour_v2 Posted by Windows 98 on Tue Mar 21st 2006 at 11:54pm
Windows 98
757 posts
Posted 2006-03-21 11:54pm
757 posts 86 snarkmarks Registered: Apr 25th 2005 Occupation: Student Location: USA
Don't mind Orpheus, hes just mad he has 56k :). It looks good.