User profile

KungFuSquirrel

member
Registered:
Wed Aug 22nd 2001
Website:
http://http://www.button-masher.net
Last seen:
Wed Jan 6th 2010
Location:
Austin TX
Occupation:
Game Design, LightBox Interactive
Steam profile:
andrew@hl-nightwatch.net
Logins:
1
Snarkmarks:
393
Forum posts:
751
Profile views:
5770

Profile

Maps

0
Released: August 2002.

About time.
0
Released: August 2001

This map was inspired by q3ctf4 and Team Arena's mpteam6. I currently have plans to update the textures and architecture into a new build in the near future...
0
Small op4ctf map, the first of 4 new ones to be coming in the next few weeks. Carnage, and lots of it.
(download temporarily unavailable from here, as I use the FilePlanet location here. Go to my site and download from one of the mirrors there)

Articles

Natural Selection - Electric Arcs

in Half-Life » Mods

Ever wondered how I made the pulsing electric arcs in Eclipse and Odin's Guard?

Texture alignment on curves

in Half-Life » Architecture

Vertex Manip and Align to View pointers included

Downloads

NS Storage Tube

in Half-Life » Prefabs

Created as a set piece for my incomplete map, ns_aelin. Released on request. Free for any use, credited or uncredited.