Didn't work out. I'd far rather abandon a map than release a poor one.
Set into an African cliffside above the Meddeterainian Ocean, Amadi is a striking mud brick settlement with plenty of Z-Axis action. Players will be encouraged to keep moving as ammunition is spread out across the map and often in areas that don't suit it's weapon. Amadi is currently in orangemap stages: basic geometry, developer textures, little to no detail, only one environmental light source, no cubemaps. It is purely for gameplay testing (best to get that sorted before you stick on the fancy stuff!) and will not stay in this state!