I happened to notice during the last Server update some chatter
about SDK being supposedly fixed again. So I started playing
around with Hammer and cranked this out in the last couple days.
It's going to be a very small enclosed frag-friendly multi-level map
with a simple layout and eye-pleasing design. My focus will be on
fun and very balanced weapons placement and game flow... in the
spirit of my dm_playground_deluxe map.
At this point basic geometry is done, weapons placement (no RPG)
and some experimental textures and lighting. By far quite a bit
to do yet, no optimization of any kind done at all at this point, but
it is playable on the server even with the worst framerates dipping
into the 50's on my mediocre client gaming system. No real eye
candy or dress-up bits yet. I'll move on to that once I'm sure
that this first version plays well and is optimized.
If you just download this and walk around it, expect to be pretty
bored. It has to be played with two or a few friends to really
appreciate the thought process in it's development.
###
Map: dm_plato_beta1
Map Type: deathmatch (small)
Rel: Some time in November '06
Author: Mike Jones - [EM] Moike_the_Squid
Email:
Moike_the_Squid@yahoo.com
Spawns: 6
Size: 2.53 megs zipped ~ 5.41 megs expanded
http://moike.net/dm_plato/dm_plato_beta1.zip
- Server with the map in rotation
70.91.205.205 / moto-games.squick.net
###
Orph, please don't bother... it's a 'box with stuff in it'.
Thanks,
-Mike-