User profile

Jacfu

member
Registered:
Tue Dec 12th 2006
Last seen:
Tue Oct 23rd 2007
Location:
South Africa
Occupation:
Designer
Logins:
1
Snarkmarks:
54
Forum posts:
38
Profile views:
1625

Maps

0
This is my first release. A medium sized free for all HL2 deathmatch level where you have to keep on moving to stay alive. I play a lot of hl2 deathmatch and I guess the main inspiration for this map are the maps I like to play, in particular dm_torque, dm_swamplight, dm_resistance, dm_overwatch: there's something about those maps that make them extra fun to play over and over again. Longevity is the ultimate affirmation of a succesfull map.
0
Beta
This map took a few days to build, and was conceived merely to take a break from another map I've been working on for a few months that was giving me some unforseen problems due to it's huge size. So this is another small urban themed dm map, hence I could get it to look kinda finished. I might still mess around with the texturing, as it's very grey=taupe looking at present.
0
Beta
This map started as a simple killbox-type level that somehow evolved to what it is now, thank heavens...
I used some custom textures ( mostly combine/citadel themed ones ) that I modified
in photoshop cs. It is the first time I'm using custom textures and that's the purpose
of this map really.