User profile

pig Popper

member
Registered:
Mon Apr 23rd 2007
Website:
http://aworkingpig.org
Last seen:
Sat Dec 22nd 2012
Location:
UK
Occupation:
Pig Fancier
Steam profile:
pigpopper
Logins:
1
Snarkmarks:
957
Forum posts:
23
Profile views:
232

Profile

Maps

3
This map was created as an entrant for hl2dm University mapping competition.
"small enough ofr 1v1, large enough for 4v4"
In this map I focused on fluidity, there is a degree of symmetry in this maps layout, although i hope not too obvious. Action takes place around a central area a rotating structure; to the sides corridors lead off on both to upper and lower levels whcih reconnect back onto the main play area..

http://servus.aworkingpig.org/
0
This is a modification of a map named prison_grav. The maps theme is still of a Prison but is now a two storey building with force fields controled via a central control tower.

The fields are central to the game play, in that when triggered All the lights turn red, an alarm sounds and they kill on contact.

This is a very dark map, maybe too dark, although i was trying to encourage movement around the map by how visable a player is.

I have released this version but am/will be working on a more detailed version once i have worked out a small fps problem when facing into the map. It is playable however and currently up on my 24/7 test server.

http://hmp.aworkingpig.org
1
My first take on the classic killbox theme.

A small map 1024x1024 consisting of the classic walk way, ledge and lift layout but includes a second secret level accessed via a central lift, offering an alternative type of game play.

Having play tested the map, I also added a second rim to the upper level to give players camping on the upper level something to worry about.

http://minibox.aworkingpig.org