User profile

pig Popper

member
Registered:
Mon Apr 23rd 2007
Website:
http://aworkingpig.org
Last seen:
Sat Dec 22nd 2012
Location:
UK
Occupation:
Pig Fancier
Steam profile:
pigpopper
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1
Snarkmarks:
957
Forum posts:
23
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232

Profile

Maps

0
This is a modification of a map named prison_grav. The maps theme is still of a Prison but is now a two storey building with force fields controled via a central control tower.

The fields are central to the game play, in that when triggered All the lights turn red, an alarm sounds and they kill on contact.

This is a very dark map, maybe too dark, although i was trying to encourage movement around the map by how visable a player is.

I have released this version but am/will be working on a more detailed version once i have worked out a small fps problem when facing into the map. It is playable however and currently up on my 24/7 test server.

http://hmp.aworkingpig.org
0
Beta
Hey all, I finally found some time (and inspiration) to get back to mapping.

The idea around the map is roughly of a secert dessert base, that houses a restircted testing area and has suffered an outbreak/disaster.

The layout is designed for the small maps server, it basically consists of 9 squares and dividing walls seperaing the play area.
some areas are quite empty so if you got any ideas vent em here.

i have made a feature of having to go find weapons, as apposed to just walking over them, in here you will need to make some effort to get equiped.

Health packs are located in the central section that has a kill switch.... so you gotta be quick.

take a look below, i've added some more detail.
You can also try it out on my server (click my sig for details) or download it here..
If you notice any problems please lemme know.

Ta Pig Out!!

current server cycle is..........
dm_MiniBox_v1 (my map)
Beta_Map_December07_v5 (my map)
dm_HMP_b1a (my map)
dm_torque
dm_quadrangle (my map)
Beta_Map_December07_v5 (my map)
dm_inevitable_conflict
3
This is i guess an arena map as there is little in the way of a theme, game play seems to be free flowing, with an upper (dominant)

level where you can zip about and a lower level with power ups and tight corridors and tunnels.

Currently up on the testing server for those that are interested.. 217.163.30.215:27015

http://titan.aworkingpig.org