User profile

Skals

member
Registered:
Fri Apr 4th 2008
Last seen:
Thu Dec 3rd 2015
Location:
England / Latvia
Occupation:
Mapping?
Logins:
1
Snarkmarks:
291
Forum posts:
12
Profile views:
52

Maps

0
zm_frostbite takes place on a dark snowy day, on the upper levels of a secret cliff-side military facility. Zombie infection has broken out so the majority of the facility locations are closed or blocked off.

The map contains a large number of hiding places, but is equally balanced for both survivors and zombies, there are no ridiculously long crouching tunnels zombies cant get in. The map contains two secrets and has cliff bug.

Warning: zm_frostbite is a highly detailed map, on a full server of 30 players those playing on bad computers may experience lag due to map detail.

Credits: The textures used in this map are from nw.wad (big thanks to creators of deceased night watch mod) and www.twhl.info comp31.wad created by members of twhl website for use in competition 31 of twhl. If you are to use any of the textures within the map, give credits to me and creators of wads.

The WAD / Textures have been included into the BSP file during compilation.

Have fun and enjoy!

See my profile on gamebanana for more maps: http://www.gamebanana.com/members/1234265
0
The map takes place in Havana where the
player has to jump and run across several
ledges, platforms and rooftops within the map to
eventually reach the teleporter that will
lead them above the map where the terrorist
is.

All the shortcuts in the map are intentional,
there are a few longjumps you can do to
skip small portions of the map to make your
run quicker, but it's up to you weather you
take the risk or not.

Technical information:
Does not conflict with any deathrun plugins, Allows up to 32 players (spawns are spread, no one will die upon spawning). Has 23 traps for terrorist to use, there are no traps that halt the players progress for a long time like in some bad deathrun maps. To be able to finish the map you need to know how to LJ, Bhop is not necessary but can be done in several areas.

Free run video by Commandeer (3sixty pictures):

http://www.youtube.com/watch?feature=player_embedded&v=X_4AVEneg6Q

Programs used:
Photoshop CS5, Valve Hammer Editor 3.4&3.5
Wally, Sprite Explorer, Batch Compiler, RESGen.
Map compiled with VHLT 25.
0
This map was made / created by me, Skals, for the 29th TWHL competition "Map something historical" which this entry won.

(see the competition winners here: http://twhl.info/competitions.php?results=29 )

The map was finished in a couple of days before the 30 creation days dead line, which was 23rd December 2010. Since the competition was to map something historical I had decided to map the Cuban bay of pigs, which is the location where Americans tried invading cuba during their revolution.

The WPolys in this map are quite high, however the EPolys are really low. Since the map is quite small it does not lag, unless played on an old computer or a bad server. The map is very detailed and has some nice camps. The map is good for a 8 on 8 battle.

Hope you enjoy it as much as I enjoyed mapping it! Have fun and don't camp too much :)

To see more of my maps see my profile on gamebanana:
http://www.gamebanana.com/members/1234265