User profile

Skals

member
Registered:
Fri Apr 4th 2008
Last seen:
Thu Dec 3rd 2015
Location:
England / Latvia
Occupation:
Mapping?
Logins:
1
Snarkmarks:
291
Forum posts:
12
Profile views:
52

Maps

0
I created this small mod for the TWHL.co.za Competition 28 - Map a Dream, which ended on 30th August, 2010. The original concept was to create a really dreamy map of any theme, which would be judged by not only geometry ambience and game play but also the dreaminess of it. This map achieved 3rd place.
See the competition page here:
http://twhl.info/competitions.php?results=28

Note: It comes in mod format for Half-life1, and Is originally intended for steam Half-Life only.

Edit: Sorry for the bad image, I will get a high quality one later on.
4
Deathrun_Bandicoot is a map based on the popular platform game Crash Bandicoot! This particular map is set in arctica, and the players will have to face a tough harsh and slippery environment, accompanied by TNT and Nitro Boxes, as well as devious traps!
The map also comes with music and sound effects imported straight from the Crash Bandicoot games, and it has been tested to work well!
Types of crates in map: TNT - When touched explodes after 3 seconds. Nitro - Explodes when player goes close by (doesn't have to touch). Mask Crate - Bounces around the place, can be used to access higher areas. Up Crate - A crate with an up mark, launches the player in the air when he jumps on it. Exclamation Crate - When touched, reveals previously hidden crates! Question mark Crate - Contains weapony goodness! Armoured Crate - Only revealed when Exclamation Crate touched.
The map also has a slightly hidden Metal question mark block that takes the player to a hidden bonus level, at the end of which the player will find better weapons and armour!
Players: 32 Max - 31 CT Spawns and 3 Terror Spawns. Difficulty: Easy (Medium with traps). Distance: Medium
Performance good in all areas, average of 300 w_poly everywhere.
Credits: Ambience & Music converted by Skals, ripped from original Crash Games. Environment textures by Skals and ceLoFaN, water textures by Skals. Box textures by FireWavezZ, imported into GoldSource by Skals.
Version1.1: In one area water did not kill players; fixed. The crates with exclamation were affected by use button once plugin as they were funcbuttons, so they are instead triggermultiples now.
0
New deathrun map created by Skals in a couple of weeks, 1000WPOLY MAX, 1040EPOLY solo. Tested on server with deathrun plugin and 32 people, works well. Good visuals and no lag :) (unless your computer is bad). .WAD files included in .BSP file.