Snarkpit Member Journals

Long Hiatus Over

16 years ago by Le Chief


Today I spent a good few hours working on Night Terror, the last time I spent that long on Night Terror would have been a double digit number of months ago. Now that I'm free to work on Night Terror (no more exams or major projects), I'm hoping that I can release the mod by this year or early next year.

The first thing I did was delete a large space I was working on for an arena styled encounter that just wasn't working out and I started to flesh out the spaces that are going to take it's place. I then made two new concrete wall textures which will be replacing some of the default Half-Life 2 textures I used but the textures I made don't suit the areas I intend to use them very well so I'll play with them a bit more tomorrow.

I then was re-arranging some props in the exterior spaces at the beginning of the mod and tweaked the lighting a bit.

Later that day (technically today, actually it's 12am now..) I installed 3D Studio Max, downloaded the smd export/import plugins from Wunder Boy's website and spent probably 20 minutes refreshing my modeling memory, mainly remembering what settings and such I needed to compile the models. I've now got a page of points on my desk on the basic things I need to do to create a static prop from scratch for Half-Life 2.

I think I'll have a shower now, feed my fish and go to bed. Tomorrow I'm going to have a crack at modeling some foliage and keep working on the Night Terror maps plus if I have time I might take a look at the Half-Life 2 Source code and see how much more sophisticated it is than Half-Life 1.

G'night!