The map will be pretty much like 2fort, keeping with the same general layout, but changing the entire feel of the map. I've remade the entire 2fort brush by brush, now I am working on sections at a time. I will finish blue's side, then copy+mirror it, and retexture to red.
Like I said, I will try to keep with the same basic layout. That means entrances, spawns, will be in the same "general" place, but modified a little or a lot. Some places, like the elevator shaft, will be completely redone. The entire basement, will keep the same layout, but modified somewhat. I was thinking of completely removing the water entrance+spiral staircase, with something else like a teleport or wormhole type entrance. I am not sure exactly.
I really want to capture the whole "Tron world" feeling in this map. That's hard, because the HL engine is limiting me on how I want to do things. The glowing alone is a pain, and I want to cover the map with a good amount of it. This is the biggest challenge, keeping the r_speeds at bay.
Please check out the screenshots up at the right, and let me know what you think. Thanks