dod_brecourt by Agent Smith

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Map Description

This is a map I just started today set around the assault on the Brecourt Manor artillery installation, well known as the focus of the second Band of Brothers episode, Day of Days (map name pending).

Anyone who plays DOD will probably be wondering why I'm doing this map, as just recently a map of the same theme has been circulating. If you have played the map then I needn't explain myself. To be perfectly frank it is a gaudy, poorly constructed, poorly researched, poorly textured monstrosity of a map, doing little credit to Band of Brothers, the actual location or the men who fought there.

Hence my map, which will attempt to 'right' the wrongs, by replicating as accurately as possible not only the Band of Brothers episode, but the actual historical data.

Here are some preliminary screens of the first two guns and the beginning of the installation. The actual installation was located in one long field, but to allow for R's I have divided the field in two. This is still a work in progress, but I am very pleased with how it looks so far.

Discussion

Posted by Gorbachev on Mon Sep 27th 2004 at 11:23pm

Well, there are some obvious misalignments with the sandbag textures. But like most of your maps they look nice, but just don't strike me as ever being much of a map to play.
Posted by pepper on Mon Sep 27th 2004 at 5:52pm

yes, this looks like a band of brothers location. but i recall some sort of half-bunker.

as you said its a early wip, but it still looks promesing, i like how you rounded the edges of the trenches.
Posted by Jezpuh on Mon Sep 27th 2004 at 3:42pm

I love this. Very good job. I loved that episode.