dm_beacon by charming_fox

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Map Info

Map Description

dm_beacon is a HL2:DM contest entry

Discussion

Posted by 417 on Sat May 7th 2005 at 6:49am

This map is in our regular rotation and it's a pretty solid map. It's got good game play action and is pretty fun to play. It even handles 14+ players without to much of a problem. I recommend this map!
Posted by Cassius on Wed Jan 19th 2005 at 8:51am

It seems strange, inconsistent. Your static props stand out starkly from the architecture simply because the structures are so basic. The light_environment and sky are fitting, but your choice of gray fog is stark against them.
Posted by Crono on Tue Jan 18th 2005 at 10:54pm

Posted by charming_fox on Tue Jan 18th 2005 at 10:39pm
[Author]

Any thoughts?????
Posted by cbk on Tue Jan 18th 2005 at 8:31pm

Looks good, i agree that it doesn't look finished. Maybe add some door frames instead of just having an opening?
Posted by Myrk- on Tue Jan 18th 2005 at 5:31pm

I can tell you it won't win, mainly because it isn't finished! You have a really good looking frame for a map, you just need to fill it. Everything is built for a purpose- trust me, I'm an architecture student. What is the purpose of this building/s in the map? You need to make sure you put accross what it is exactly.
Posted by DrGlass on Tue Jan 18th 2005 at 3:58pm

Looks nice, but some area's seem to be quite empty. I know people dont think adding models is a good idea, but the graity gun isn't much fun without stuff to toss about. I'll fire this one up and give it a real review