User profile

DrGlass

member
Registered:
Sun Dec 12th 2004
Website:
http://http://www.docglass.net
Last seen:
Mon Sep 28th 2015
Location:
USA
Occupation:
2D/3D digital artist
Logins:
1
Snarkmarks:
632
Forum posts:
1825
Profile views:
2033

Profile

who am I?

good question, tell me when you find out.

Maps

0
Beta
[may 7] Beta is now avalible, I'm going to try and get it on the snarkpit server. There are still a few problems, but they are only visual (that I know about)

[may 2] Well I left Cliff to compile over the weekend and I finaly got the damn thing to work. I may have found my problem, all I need now is a solution.

Media update aswell. The main open area too a huge performance hit. Went from 50fps to 15 fps with little or no addition to the area (strange) but that is the area where I have found a problem.

[april 26] Huge amount of progress here. Though I have no new screens to show. The lay out came together and everything is looking great. I havn't been able to compile due to (I think) a HINT brush error. I left my map compiling over night, almost 14 hours, and it wasn't done... I'll go through and tweek some HINTs. I think this compile will be the last one I need for public beta.

[update] Small update. Changed the natural light, made my first trap... its all comming together well.

A small Deathmatch map located in a cliff side old industrial complex.

The battle will take place on both sides of the canyon. On one side is a small visitor center and on the other is a cargo loading platform. Most of the action will take place out side near the cliff edge.
0
Beta
Please visit www.docglass.net/mosaic.htm for more info on the mosaic project. Join, find new versions, see media.

Area 2 - Willian "habboi" Nicholls
Area 5 - Liam "Trapt" Loriente
Area 7 - Indrek "Madedog" Triipus
Area 9 - Ryan Maclachlan
Area 10 - "Addicted to Morphine"
specail beta area - Drew "DrGlass" Hornbein

6 mappers
5 countries
1 map

Send any questions or comments to DrGlass@docglass.net

Also, if you own a server and want to host it please tell me so I can list your server on my website.
5
Star map!
[March 9th update]

Performace update, I'm going to try and play test this bad boy. Much better fps and wepon placement.
This was a three day project to create a contest map for hl2:dm

There is a large canal running down the center seperating the two sides. On one side is a parking lot and a building that is under construction. The other side is a small back alley projects area.

Players have to fight their way to the higher ground or risk running into the middle for the powerful rocket launcher.

[jan 16th update] Well I'm going to put this at 100% because I feel that I am done, becuase valve has the map and I dont think I should change it. I would much rather play test it... alas...

Articles

Sharp light from windows

in Half-Life 2 » Beginner Guides

Create a beam of light from a window

Arch Tool

in Half-Life 2 » Architecture

Creating an arch that fits in a square hole

Key Locked Door

in Half-Life 2 » Effects

Make a door that can only be opened with a key card

Downloads

Keycard lock example map

in Half-Life 2 » Prefabs

A simple door that will not unlock untill the player picks up the key card.