INTRODUCTION:
Title : Scorched
Type : Opposing Forces deathmatch level
Date : 18th March 2001
Filename : keved_hl1_op06.bsp
Filesize : 4.1mb
CREDITS TO:
1) Valve/Sierra.
2) Gearbox
2) The Zoner compiling tools verson 2.5
3) 'The Mighty Pete' for the skybox. Used with permission. Website;
http://www.geocities.com/petes-oasis/
4) '[DRS]Yak_Fighter' for creating the two APC vehicles (controllable guns added by myself.) Created especially for this map & used with permission. Email;
yak_fighter11@hotmail.com, website;
http://yak_fighter.tripod.com/yfrf/yfrf.html
5) Valve & Planet Half-Life, for awarding the Valve deathmatch version of Scorched as runner-up in the Valve/PlanetHalf-Life map making contest. The winning level (by Wolf) was included in an official Half-Life patch. For more info, visit
www.planethalflife.com/contest/mapcontest/winner.shtm
INSTALLATION:
All 'Utopiaatoll' files into ..\half-life\gearbox\gfx\env\
All other files into ..\half-life\gearbox\maps\
PLAYERS:
4-16 players.
FEATURES:
Displacer & spore-launcher intentionally omitted - the weapons present fit in with the "realistic" visual theme (Sniper rifle, M249, Eagle, hand grenades, etc.)
The keved_hl1_op06.res file is for server operators only (to enable the custom skybox to be downloaded along with the .bsp map file itself.)