Thanks for ur comments
Im not sure how hard it is in normal HL because in tfc its limited to the civilian class which has different speeds of movemenent, therefore the strafe jumps right at the end of the map which are right on the limits of the class may be easier.
yea i know that i could have made them func_walls but i like the pwitty shadows. The map being split into 2 parts helps with the visblocking and compared to some other climb maps its pretty good, it does use the limits of the Z axis :P .
on other climb maps such as the-climb2 my amd64 3200 + geforce 6800 combo gets 30 fps so comparing it to that it isnt too bad
the breaking bar didnt make u fall far did it lol
wanted to call the map something funny and also the map is classed as skills/fun and their are quite a few servers that just play maps of that classification
thanks again ... waTchouT