DM-castle by Hippy

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Map Description

A deatmatch play for HL2 set in castle enviroment with nice secrets and fun to play.
If you have any comments,dont be shy and feel free to give.

Discussion

Posted by Leperous on Mon Mar 7th 2005 at 9:53pm

I guess they're not gaps in the wall as there aren't walls; I mean remove the space underneath the platforms (seen in the top left of your screenshot) and just make it into a fat, solid wall. Stick in a portcullis, and if you can add more hay, stables, and don't make it so "boxy". Putting 5 or so explosive barrels next to each other is also a bad idea...
Posted by Hippy on Mon Mar 7th 2005 at 6:09pm
[Author]

Hai - Thx for the comment sorry for putting the file twice.
But which huge gaps in the wall and which physics/ explosion ?
Posted by Leperous on Mon Mar 7th 2005 at 5:34pm

Er, why have you put your .BSP in there twice? It unecessarily makes the file size larger! Nice concept, but you've still got a long way to go- make it look like a real castle (i.e. remove the huge gaps in the wall), use displacement surfaces for the ground, don't have physics/explosions in there just for the sake of it, etc. etc...