cs_sinister by Addicted to Morphine

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Update: Postponed indefinitely, will definitely port over to CS:S as soon as I find time this summer.

My first real attempt at a CS map for HL1. CT's spawn outside in a verdant canyon, and have to make their way into a sinister looking government facility that has been infiltrated by Terrorists. I'm proud of the architecture and texture lighting, but there were many areas of the base yet to be completed.

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