DM_Spiral_Assault_Team by moonracer1313

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Map Description

More screenshots can be found on the related link page.

This is a Team Deathmatch map for HL2DM. It is a team deathmatch only map. Very linear. Essentially a team on either end of a wide hall that spirals up with a large room in the center. Non traditional and conceptual rather than realistic in design. But should be a fun map for some people.

Features:

-basic weapons only (well, a few goodies). No rocket launchers or crossbows though. If people want, I'll make another version with all weapons included.

-A trigger_hurt system is placed within each base. If you get too close to the ememy base you will get a warning. Enter the base and you will start taking damage from ambient gunfire (as well as spawning opponents). This prevents either side from dominating the entire map and camping spawn points.

Thanks for checking it out. Let me know what you think.
moonracer1313

Discussion

Posted by Leperous on Mon May 16th 2005 at 8:44pm

It looks like a great start actually, though you really need to brush up on your texturing skills- try not to use 'flat' boring textures everywhere (especially concrete ones!), there are literally hundreds of HL2 textures you can use (try searching for 'brickwall' or 'concretewall' or 'nature', for example).
Posted by BlisTer on Mon May 16th 2005 at 8:03pm

seems nice concept, and the first 2 screens on your site look good & realistic
Posted by Myrk- on Mon May 16th 2005 at 10:12am

Screenshots.