Aaanyway, Dark|Killer, do you have a layout worked out for this map already or are these screenshots style-tests or such?
Umm, well, the map's name is untitled yet, and 5% is completed, soo...
Thanks for your comments, i actually made 2 kinds of halls, for you to tell me which is better..
Is the greenish style better? (including lights and architcture)
Or is the yellowish bright hall better?? (including lights and architicture)
The 4th picture, with lights, is still unfinished, and the tall room, i
will add some props, as a design, those fiber like tunnels in the
citadel, simply some designs :biggrin:
And the upper-left windows in pic 5 is going to be fixed, all what i
have reached yet was made in 10 minutes...so i think that explains, i
dont have a major time to map, but this week, we will take 3 days off
becuase its the end of ramadan, (islamic tradition), so i may update it
with more stuff...
As for the abstract looking windows, it is what im looking forward to..
Well, for now, i just want you guys to tell me which style is nicer, and about anything else, here is my concept i drew:
<span style="color: cyan;">Blue: Master Room
<span style="color: orange;">Orange: Other Routes to other halls...
<span style="color: red;">Red: Gardens
<span style="color: limegreen;">Green: Dining rooms
<span style="color: magenta;">Magenta: Halls
<br style="text-decoration: line-through; color: white;">
</span></span></span></span></span><span style="color: cyan;"><span style="color: orange;"><span style="color: red;"><span style="color: limegreen;"><span style="color: magenta;"><span style="color: silver;">Scrambled Lines: Extended part of map
<span style="color: gray;">Shaded Area: 1st Floor
The hall Mansion\Castle like building is
mainly on the 2nd floor, the 1st floor can be entered only by the large
dining room, which is 2 floors, and the large garden, which is in the
1st floor...
</span></span></span></span></span></span></span>